Woke

WOKE is a small concept for a mobile app which would gamify arriving to meetings on time. This was a school project I worked on for 2 weeks. During this time I worked on conceptualizing and iterating on the concept and designing the UX with UI elements.


The mobile interface I designed.

Facing a new project, we were given the task to gamify a process/problem we were interested in. I chose “people arriving late to meetings” because this was a problem I ran into uncountable times during projects in university. During this project I gained experience researching a target audience and quickly uncovering different (most of the time underlying) problems. The project was a good introduction to creating something for mobile devices and working with InDesign. Since I only worked on the project for about 2 weeks, it was a very fast iterative process, which was very educational.