Gravekeeper
Adobe XD Prototype. (INTERACTIVE!)
Gravekeeper is a small concept for a mobile graveyard management simulator in which you have to play microgames to keep the graves clean and visitors happy. This was an idea that came up during a small game jam with friends, but was never finished. I later continued working on the idea by myself and conceptualized, iterated on, and visualized it in Adobe XD.
Two of the wires with UI elements I created in Adobe XD.
My goal for this project was to create a working wire prototype in Adobe XD and designing an interface for a mobile game. Because I was working on this project by myself, I tried to get feedback and insight from various different designers and artists to improve my UI design as much as possible. This sharpened my ability to process constructive feedback and handle it in a professional manner.